• Amazon DynamoDB

    NoSQL Database

    DynamoDB is a fast, scalable and cost effective NoSQL database solution. The system provides a guaranteed throughput and single-digit millisecond latency, great for gaming on both mobile and standalone devices.

    We offer an easy interface for the main Dynamo functions and the possibility to dive in deep to use the wide range of functions available.

    Amazon provide the DynamoDB service at cost efficient pricing, they even provide a free tier!
    For indie developer this is a great way to get a solid backend foundation with a scalable setup that is easily managed and monitored through the easy-to-use management console.

  • Amazon S3

    Cloud data storage

    Store data in the cloud, everything from game saves to game data uploaded using the Unity3d editor! This plugin provides you with an easy interface for the Amazon S3 service that can be used during runtime on several platforms and inside the editor.

    Amazon provides  the S3 service at cost efficient pricing, they even provide a free tier!
    For indie developer this is a great way to get a solid backend foundation with a scalable setup that is easily managed and monitored through the easy-to-use management console.

  • Asset Bundle Master

    Streamable remote assets and prefab referencing

    Create asset bundles, local prefab connections and upload to a FTP server or AWS S3 location in a single click! Use the Asset Bundle Master to organize your content in streamable packages that will be downloaded on demand and unloaded when unused. Support for Standalone, Android, iOS and Web!

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    This package includes: The AWS S3 plugin (50$) and a FileService that you can use separate from the Asset Bundle Master!

     

  • Smart Utilities

    Collection of helper classes!

    Reusable code is one of the stepping stones for reducing development time. This neat pack of code snippets will help you structure, debug and optimize your game!

    Everything from template based classes such as the StateMachine to debug tools that can be used during runtime. Use the Logger class to retrieve accurate log information and issue reports from your testers directly to your inbox!

    Twoorb Studios uses these classes in every project and the asset pack will grow as more useful classes are created!