Twoorb Plugins  1.0
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties
AssetBundleWindow Class Reference

A custom editor window containing the settings for building asset bundles with the prefab system More...

Inheritance diagram for AssetBundleWindow:

Static Public Member Functions

static void ShowWindow ()
 Show the AssetBundleWindow More...
 

Public Attributes

bool collectDependencies = true
 Includes all dependencies More...
 
bool completeAssets = true
 Forces inclusion of the entire asset More...
 
bool disableWriteTypeTree = false
 Do not include type information within the AssetBundle More...
 
bool deterministicAssetBundle = false
 Builds an asset bundle using a hash for the id of the object stored in the asset bundle More...
 
bool uncompressedAssetBundle = false
 Don't compress the data when creating the asset bundle More...
 
bool setLowerCaseName = true
 Sets all the built asset bundle names to lowercase More...
 

Detailed Description

A custom editor window containing the settings for building asset bundles with the prefab system

Member Function Documentation

static void AssetBundleWindow.ShowWindow ( )
static

Member Data Documentation

bool AssetBundleWindow.collectDependencies = true

Includes all dependencies

bool AssetBundleWindow.completeAssets = true

Forces inclusion of the entire asset

bool AssetBundleWindow.deterministicAssetBundle = false

Builds an asset bundle using a hash for the id of the object stored in the asset bundle

bool AssetBundleWindow.disableWriteTypeTree = false

Do not include type information within the AssetBundle

bool AssetBundleWindow.setLowerCaseName = true

Sets all the built asset bundle names to lowercase

bool AssetBundleWindow.uncompressedAssetBundle = false

Don't compress the data when creating the asset bundle


The documentation for this class was generated from the following file: